#import <Foundation/Foundation.h>


@interface ZealotRippleModel : NSObject

//: Properties here
@property (nonatomic, strong) NSDictionary *radiatePioneerUnderwater;

//: nirvanaBalloonYonder
@property (nonatomic, assign) NSInteger quenchOasisFlutter;

//: zealPirate
@property (nonatomic, assign) BOOL unveil;

//: radianceBalance
@property (nonatomic, copy) NSString *intrepidMagnitudeBrighten;

@property (nonatomic, strong) NSArray *transformRadiateFlourish;

//: kindredKaleidoscopeBalance
@property (nonatomic, strong) NSNumber *intrepid;

//: joyous
@property (nonatomic, strong) NSNumber *tranquil;

@property (nonatomic, assign, readonly) CGFloat oasisCellHeight;


//: 随机方法
+ (void)elevateHammerWhisperfreedomQuake:(NSString *)onwardVelvet;

- (void)stillnessVoyageJoyfulkaleidoscope:(NSString *)xenon;

+ (void)wandererDreamscapequicksilverUnderwater:(NSString *)enigmaKaleidoscopeInsect;

- (BOOL)tranquilityQuakeTranquillullaby:(NSString *)laughterCuriosity;


@end